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C++ Game Engine

Input, 2D and 3D Rendering, Basic Math and Geometry

This is my C++ Game Engine for my personal game projects

Visual Test

A collection of math and geometry related test, include but not limited to ray casting, collision check, closest point, reflection, 3D ray cast and collision.

GitHub Repo

Here is the GitHub repository of all of my projects made in my SMU Guildhall Engine

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